Arms of the Winds
Found in: Notos
Level Requirements:
Encounter: -?-
Activate Artifact: -?-
 
     
 
Artifact Can Be Used By:
Full Use:
Partial Use:
Armsman Cabalist Cleric Friar Infiltrator Mercenary Minstrel Necromancer Paladin Reaver Scout Sorcerer Theurgist Wizard Animist Bard Blademaster Champion Druid Eldritch Enchanter Hero Mentalist Nightshade Ranger Valewalker Warden Berserker Bonedancer Healer Hunter Runemaster Savage Shadowblade Shaman Skald Spiritmaster Thane Warrior None

 
     
 
Artifact Stats
Starting: Dexterity +18
Bonus to Armor Factor: 12
L1: Fatigue +6
L2: Disoriented
L3:
L4: Crush 7%
L5:
L6: Slash 7%
L7:
L8: Thrust 7%
L9:
L10: Damage over time -- Disorient
 
     
 
Artifact Abilities
L2: Disoriented L10: Damage Over Time
Target is disoriented. They have less chance of landing melee attacks, and spells have a greater chance of affecting them.
Melee-to-Hit Penalty: 5%
Resist Piercing Penalty: 5%
Target: Targetted
Range: 350
Duration: 1:00 min
Casting Time: Instant
Damage: Body
Inflicts damage to the target repeatedly over a given time period. Also disorients the target, making it more difficult for them to strike at melee targets.
Damage per Tick: 35
Target: Targetted
Duration: 30 sec
Frequency: 5.0 sec
Casting Time: Instant
Radius: 700
Damage: Body
Spell has a chance of casting when this armor is hit by an enemy. Spell has a chance of casting when this armor is hit by an enemy.
   
 
     
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